
Repeatedly cast it to cover long distances.

It repositions your Character and Mercenary to your cursor's position. Offensive Ice moves like Ice Bolt and Ice Blast. The Frozen Armor skill, for example, can help players keep their low-health Sorceress alive. Cold, Lightning, and Fire spells all have their ups and downs, but Cold spells especially help players out when they are first starting. This Aura is especially useful after killing the 2nd Baal Wave in the Throne of Destruction or if Cursed with Amplify Damage. All of the Sorceress' three skill trees are viable in the late game. Every 2 Skill Points put into this Skill raises the cap on your Maximum Lightning Resistance by 1.Ĭleansing * While active, this Aura provides your Paladin and members of your Party with Poison Length Reduction and Curse Length Reduction based on its Level. Resist Lightning * While active, this Aura provides your Paladin and members of your Party with increased Lightning Resistance based on its Level. Vigor * While active, this Aura provides your Paladin and members of your Party with increased Faster Run/Walk based on its Level. Use this Skill for mobility if not using Enigma. Continually using this ability allows you to quickly cover long distances. Making contact with an enemy in the process makes him abruptly stop and swing his weapon. This Skill requires a Shield.Ĭharge * makes your Paladin instantly jet forward towards the position of your cursor.


It also grants improved Faster Block Rate Breakpoints and improves Smite damage based on its Level. Holy Shield * is a temporary buff that boosts your Defense and Chance to Block.
